I've uploaded the version of MoonBaseOne that we've been using for the past year within Galaxy Explorers here. This isn't in a .msi file, meaning that it's not as easy to install within Windows (sorry, I no longer have the computer set up to make those installers).
This has:
- Astronauts in new, cooler uniforms
- More missions and tasks to do
- Different story line options
- Better Terrain
- A lot of small tweaks
Notice that when you run it, it'll upload your score to an online server.
This hasn't been fully tested. Hopefully, we can hand it to a new vlunteer to fully test and build into an install file.
Feb 7, 2009
Source code to make your own "Lunar Academy"
I've released the source code for making your own quizes using Torque. This is Creative Commons, meaning that anyone can use it without required payment. I've posted a zip file with instructions on how to add it to your game here.
Feb 25, 2008
MoonBaseOne 3.0b Posted
A new version of MoonBaseOne has been posted that incorporates work from our summer interns as well as a few new missions and a new game type! Please help us debug it by downloading it and posting comments with feedback.
Current bugs:
- Conversations seem to be crashing
- The astronaut needs a new uniform, possibly all white
Current bugs:
- Conversations seem to be crashing
- The astronaut needs a new uniform, possibly all white
Jul 15, 2007
Wikipedia site created
We have a new Wikipedia page! Feel free to add to it, update trivia or details, or link to your profiles.Our last step is to complete all Copyright transfer documents to give FOGE full rights to distribute.
Great job everyone! Excellent effort, and it was great working with you all.
Jul 14, 2007
Latest release
Added a few more updates:
- Derek's new voice files added
- Added a scoreboard that remembers the top 10 scores
- Two different games - one where you can play for double the points, but your clock doesn't stop when you're in the base
- Bots tell you info about how they are configured
- Removed the Chat HUD console, repositioned score
- Added more commands to Bots (Follow me, Mine here, go home)
- Added conversation file for Hammond, so he'll trade resources with you
- Added ammo boxes with advanced mining bits to increase mining yield
- Derek's new voice files added
- Added a scoreboard that remembers the top 10 scores
- Two different games - one where you can play for double the points, but your clock doesn't stop when you're in the base
- Bots tell you info about how they are configured
- Removed the Chat HUD console, repositioned score
- Added more commands to Bots (Follow me, Mine here, go home)
- Added conversation file for Hammond, so he'll trade resources with you
- Added ammo boxes with advanced mining bits to increase mining yield
Jul 12, 2007
Updated video with Credits
Here is a slightly newer video with Dr J's and Derek's name in the credits. Thanks everyone for your hard work and excellent teamwork. It's so rewarding finally having a delivered product.
Jul 10, 2007
Updates to add pizzaz
We've already got a few updates ready to add into Release Candidate 2 (UPDATE: Just Posted).
These are:
- Added a scoring system!
- 30 lessons within the Lunar Academy (thank's Dr. J!)
- Increased sound volume for Derek's sound files (Thanks Derek!)
- New Lunar Academy Screen that looks much nicer
- Fixed some of the animation snaffus when mining
- Fixed a problem with the commander talking about the scientist
- Fixed some of the Supply comments
Anything else to get in before it's loaded on the terminals next week?
I'm going to try to add:
- Conversation files for Engineer Hammond in the Garage
- Stop the stutter-walking after mining
- Limit the number of upgrades you can give to any single bot (otherwise, one bot can drill 100s of minerals at once)
- Add a credits screen to give us all credit for the great work done
These are:
- Added a scoring system!
- 30 lessons within the Lunar Academy (thank's Dr. J!)
- Increased sound volume for Derek's sound files (Thanks Derek!)
- New Lunar Academy Screen that looks much nicer
- Fixed some of the animation snaffus when mining
- Fixed a problem with the commander talking about the scientist
- Fixed some of the Supply comments
Anything else to get in before it's loaded on the terminals next week?
I'm going to try to add:
- Conversation files for Engineer Hammond in the Garage
- Stop the stutter-walking after mining
- Limit the number of upgrades you can give to any single bot (otherwise, one bot can drill 100s of minerals at once)
- Add a credits screen to give us all credit for the great work done
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