May 29, 2007

Version 2.03 posted!

It's been a long time since we've posted an update... to summarize the reasons why 2.03 took awhile:
-Updated to Vista
-Reverted to XP
-Formatted wrong Harddrive (Doh!)
-Audio files not working
-Fixed it all again... better and stronger than the original..

LOTS of changes in this version:
  • Forcefield around mission bounds
  • Less minerals
  • Better message popups to players
  • More arcade like - 10 minutes to play
  • Purchasing system finalized
  • Mission eventing and timer system finalized
  • Sound system entered (just need final sounds. :) )

May 14, 2007

MoonBaseOne Video

We've put together a short 2 minute video highlighting the game and some of the things you can do inside it. Check out the flash version (90mb), the full version (480mb), or watch it on YouTube below.

We're currently working on version 4.03, which will have a countdown timer to run through the game and get enough minerals in 10 minutes.

Apr 6, 2007

Version 2.0 posted

Version 2.0 of the game is up! This has NPCs with actions on them (they're still rudimentary), a new terrain, and Andre's new buildings. Lots more coming soon, so stay tuned!

Mar 30, 2007

Attack of the Bots!

A huge robot update has been posted in the latest release. Over 30 new features to really expand the robot system is in the new version 1.99. To really test out the changes, load the second "Empty Moon Testing" mission in the game loader.


New Robot features and Attributes:
- Hopper size - once the hopper is full of minerals, it tries to make a canister and drops them on the ground.
-- Once canisters have run out, it will run back to base to drop minerals off (if you buy a homing beacon)
-- You can add an attachment to the bot so that canisters it drops has lights to make them easier to find
-- You can give the bot more canisters by touching it, or drop all the minerals you are carrying by pressing 'L'
- Bots have different movement speed, size, color, and intelligence levels
- Bots can have better drilling bits, which dig faster and allow for more minerals to be recovered
- Bots can have have a microscopic imager to increase chances of finding minerals
- The more intelligent a bot, the better it is at finding new ground to mine on
- Bots can have an ad-hoc Network device, which lets them share bad mining spots with other bots
- Bots can have a Mineral Surveying Device which helps them always find good mineral spots

Mar 28, 2007

MBO Version 1.95

Version 1.95 posted to the link on the right!

Updates in this post:
- Robots have a number of statistics - intelligence, movement speed, carrying capacity, size
- Robots move around when there are no minerals available!
- Robots hold the minerals they find, you have to walk up to them to pick them up
- NPCs have proper animations, and react to players
- NPCs can have missions, and sell things to players
- New mining drill added

Still hoping to post Version 2 by Sunday.

Mar 21, 2007

MBO Version 1.9 is posted!

Version 1.9 is posted!

This version has:
- Andre's new Moon Base
- Enhanced Mining Bot functionality, sizes, and skins
- Testing mission for talking to NPCs
- Enhanced digging effects and sounds
- NPC characters within the base
- Sliding doors on the base

Please let me know any feedback, or suggestions for improvements!

Mar 6, 2007

Amazing Interiors


Andre (our head MoonBase modeler) has new screenshots from the base interior that he's building. Great stuff! We'll try to push out a new release by Thursday morning.