The potential danger to being hit by meteroites/micro-meteorites seems to be at least 4 times greater than our computer models predicted. This could make for some interesting missions, and random explosions/damage during the game.
Our "quests"/"missions" could be in the form of:
Assigned through company on Earth via radio communication
- Go get some mineral or amount of minerals
- Repair or place or move a mining station (or make sure a "transport bot" can retrieve minerals)
- Recover an "air-dropped" package and return to base
- Fix a NASA-owned asset, such as a telescope, transmitter, or weapon (asteroid-shooter?)
- Help robot drones with a problem they are having
- An employee/vehicle/bot of a competing company on the moon needs rescue
Randomly occuring
- Rover breaks down while you're riding it
- Micrometeorite hits a building/equipment
- Computer failure with something you're using.... reboot a machine
- Complete comms failure, can't receive missions
- Solar flare causing radiation storm... need to seek shelter immediately
Freeform - bonuses that you receive by doing things on your own
- Purchase minerals/equipment from a competitor
- Go discover or haul extra resources
- Find or analyze new resource or chemicals
- Clear lunar dust to prepare for future needs (moon dust is magnetized and very sharp, gets into everything and ruins equipment)
9 comments:
The game should the following:
1. a facility that mines Oxygen. It can be inthe bottom of a crator.
2. A large telescope array.
3. A landing pad for re-supply missions
4. robots to explore places for minerals.
We need a "jumber" that lets you fly from place to place.
If you transport oxygen during the daytime, one of your oxygen cans might explode due to heat
Also include a robotic bulldozer for making roads.
Hydroponics
I have added in a jet pack ability, I'll update the code to show that soon. I need to add an actual Jet Pack onto the back of the astronaut so flames don't come out of their bottom.
I like the idea of oxygen cans exploding during the day time.
Other random failures:
Loss of pressure in suits and buildings
Loss of power.
Injuries
Illness
When is the jet pack going ot be ready?
Post a Comment